Today we look at the world of Star Trek gaming as for the third year we have the new and improved Twelve days of Christmas "Compendium of Games"!
Gaming is about two things: role-playing and competition. Pretending to be someone or something you are not and then beating the bejaysus out of anyone or anything that looks like an enemy! A good game is no use without people to play it with, so this year, I will be building on the summaries from previous years (see the originals for 2007 and 2008 HERE and HERE) with particular emphasis on links to websites and forums where the interested fan can find out more about a game and hook up with like-minded players.
There can be no denying that gaming is the ultimate form of roleplaying and that modern computer-based games are the perfect way for a sci fi fan to interact with the fictional worlds that fascinate them so much! Although I haven't seen Avatar yet - we chose to see Sherlock Holmes last week instead - the buzz that I have heard about it makes it sound like a science fiction movie that has transcended its virtual reality medium. How much more interactive will the rich visual impact of the alien world, Pandora, be as a visually rich computer game?
It is well past time that Star Trek fans had such a world within which our modern day mythology can play itself out and this year - 2010 - we are going to get it! Star Trek Online - STO - begins it open Beta as I write this on January 12, and launches on February 1st! Thanks to our membership of Starfleet International, The Heir To The Family Curse (my son), got one of the limited number of Beta keys available and will be the eyes and ears of the House of L'Stok in this whole new chapter in Trek fandom! STO is cutting edge, not just in the visuals, the computer graphics, but in its game-play and lore. Although I am not a great gamer, I just don't have the time for it, how could any Trek fan resist the temptation to at least try it out? You can actually be a Klingon, Andorian or Vulcan! You can sit in the command chair and nonchalantly give the command "Engage!"
Does this mean that older games are dead? Not at all! If anything, many older computer games are enjoying a revival as new fans find them. As one gamer said to me, "Good gameplay never goes out of fashion." Not everyone wants the immersive visuals of the computer, many gamers prefers to keep the "special effects" in their heads and battle on table-tops, on boards and with cards in a continuation of hundred-year old traditions. It is worth pointing out that there is also a social aspect to facing down your opponent in person in a role-playing or boardgame group that a disembodied virtual enemy cannot match.
Just to be different, this year I am using the classification of games shown in the rather interesting Wikipedia article on the subject and combined it with my own original research and elements of the informative Wiki and Memory Alpha articles on Star Trek sports, martial arts and recreations as well as the extensive Memory Alpha page on Real Life (RL) games and fan-made games.
Sports
Besides "real" sports like baseball, water polo & racquetball, etc there are very few fictional sports unique to Star Trek, The only three I can pin down are Hoverball, the phaser firing range and...- Parrises Squares. Like many things in the fictional 24th century, Parrises Squares is kept intentionally vague, in some cases as just a name. Because of this there is no way of recreating it in the real world although...
- ...Stephen T. Lavavej used the name for a C++ game back in 2003 that has since been taken down in favour of his later Spacetimewar.
- ...you can listen to a game in progress during the prologue to episode #S2EB of the audio drama, Star Trek: Excelsior, No One Gets Out Alive .
Martial arts
I'm including martial arts as a sport or game because many of them, although they are based on practical forms of attack and defence are also competative, some so archaic, like fencing and archery, that this is their main purpose even now. Of the fictional ones that are listed on Memory Alpha, the ones that spring to mind readily are Anbo-jitsu, The Vulcan Nerve Pinch, Tsunkatse and ...- Mok'bara. The Klingon martial art best known from the class that Worf taught on it on the Enterprise in TNG. The style was created by special effects guru, Dan Curry and has been 're-constructed' by a few enterprising Klingon fans.
- Bat'leths, "The Sword of Honour", have been made by many Klingon fans both as a prop and real edged weapon. As with any weapon, there are legal and safety restrictions to its construction and use and fans have worked out a responsible way of using them as a true martial art complete with its own tournaments
- Batleth Basic Concepts from the IKV Melota
- Vulcan Undiplomatic Corp, site looks a bit dated but some interesting graphics
- Targ TV has 'declassified instructional videos'
- Playlist of YouTube videos showing tournaments and training
Tabletop games
Now this is where things start to get interesting! Wikipedia defines these as, "any game where the elements of play are confined to a small area and which require little physical exertion, usually simply placing, picking up and moving game pieces." and gives us a number of sub-classes. I freely admit that my placement of some of these games is a bit random. Pirates of the Federation for example is a card game in name only and although it shares many things in common with board games, it has no board so I classed it as a dice game even though it is a stategy game rather than a game of chance!- Dexterity/coordination games - Voyager especially had a number of games like 'ping pong' and pool featured, and in real life we got...
- Star Trek Pinball . There appear to have been three Star Trek themed pinball games (from Wikipedia and Memory Alpha-MA)...
- Star Trek , released by Bally in 1979.
- Star Trek: 25th Anniversary , released by Data East Pinball (now Stern Pinball) in 1991.
- Star Trek: The Next Generation , created by legendary pinball designer Steve Ritchie and released by Williams Electronics in November 1993 as part of Williams' SuperPin series. (MA)
- There was also a computer pinball game released in 1998 by Interplay
- Board games -
- Tri-Dimensional Chess
- There have been licensed Star Trek versions of Monopoly, TOS and TNG versions, and Trivial Pursuit as well as Star Trek chess and checkers, including beautifully made Franklin Mint replicas of the 3D Chess game seen on the TV series.
- Computer versions of 3D chess: Parmen by Doug Keenan and Vulcan by Marco Bresciani
- Build your own set with the free instructions on line, originally from David E. Rutan in 1988
- There are a wide variety of 3D game varients, probably the easiest to make and use is the one on Jens Meder's comprehensive website which also has a picture gallery of home-made chess sets as well as authoritative tournament rules.
- 3D chess is much older than Star Trek and has an extensive gaming community. For those who want to go deeper, check out the 3-d-chess and Parmen Yahoo Groups plus the 3D Chess Federation Webring and Wiki, which includes individual sites like Dimensionalized, The 3D Chess Tower, Orion's Sanctuary , Millennium 3D Chess and the United States Chess Federation Rank and File Committee
- KlinZha
- The premier site for this Klingon board game has got to be The Authorized Klin Zha Homepage, which now has a Facebook page.
- See Day One of this year's Twelve Trek Days of Christmas for a paper/card version of this game
- Card games - Cards are as much a collector's item as a game! The premiere website for information about cards - and anything that looks vaguely like a card! - is the Amok Times Newsletter where you'll find info about cards released for the new movie.
- Impel / Skybox / FleerSkybox produced Star Trek trading cards between 1991 - 2000
- Decipher produced Star Trek trading cards between 1994 and 2007 when they gave up the the license . (Wk / MA)
- Fans have taken up the challenge of making sure the game does not disappear by organising into their own "Continuing Committee" with a website, Twitter and Podcast Amongst other things they have made it possible for new fans to be introduced to the game by creating free starter decks that can be downloaded for free, printed at home then cut out and put into card sleeves to get a feel for the game. Check out Keith Morris' two part article for detailed instructions.
- Cyber Action offered a series of virtual cards
- A licensed card game that everyone seems to miss is Star Fleet Battle Force from Amarillo.
- "TrekWar! The Battle card Game" is a free game created by The Spiral Studios that print at home & cut out. There is even a Plug-In for the online card gaming software OCTGN for it, so that you can play it online.
- Dice games - ?
- Domino and tile games - Perhaps the closest classification for kal-toh which is a Vulcan game that uses rods to create a three dimensional shape.
- Pencil and paper games - The dividing line between a "tabletop" or board game and a Role Playing Game (RPG) is razor thin at times, and this as it should be - a good game should give you challenges that emulate the fictional situation that it is based on. "Pen and paper" games might seem at a disadvantage to their graphics intensive brethren on computer, but in fact they can be just as immersive because they require you to think, to actively calculate your resources and the probability of which attack would be more successful.
- Amarillo Design Bureau, Inc (ADB), originally part of Task Force games, have a long history in this type of game, and Federation Commander is the latest stage in the evolution of Star Fleet Battles (SFB), the classic Trek board game designed by Steve Cole back in 1979. Amarillo seems to be incredibly stable in a volatile market and they work on the philosophy that when you buy one of their products, you've got the lot! There are no "boosters" that force you to buy more cards in the hope of finding that one "killer" card that will give you an advantage over everyone else. Stable does not mean static though, their in-house designers regularly create expansions that provide new ships, new enemies, and new situations, but NOT complicated additional, expansion, or optional rules that require the purchase of new rulebooks. Amarillo have a freely downloadable starter pack that introduces Federation Commander. They also have a free starter subscription for Starfleet Battles Online (SFBOL), their multiplayer online game environment and a regular newsletter that has updates and new ships, which in itself makes a pretty massive source of extra material! For all questions about FC, including setting up games locally and 'Play By Email', see the Federation Commander forum.
- The Star Trek: Starship Tactical Combat Simulator is a fan maintained website and forum based on the 1986 game created by FASA. Not only are there downloadable materials for the board game, there is a multiplayer online game that emulates the board game. Zack of Hailing Frequency was ecstatic in his praise of this game in 2007 when he said, "While the game is not as graphically advanced as some people might like, you have to remember that this game is not so much about graphics and more about giving you a realistic rendition of a Star Trek combat situation ... just giving it a 10/10 doesn't seem to do it justice!"
- This is an example of how fans have picked up the ball and run with a game that is no longer available commercially and extending on it with fan-made material into new eras, new ships and new scenarios.
- FASA game fans can keep in touch with what's happening on The FASA Star Trek Universe E-group and grab a host of old and new resources on Star Trek Technology.
- Guessing games - Not sure what to include here. There have been some simple commercial games like 20 Questions Star Trek Edition and a forum "Guess The Quote" game. Any suggestions?
Computer games
Strangely enough, there seem to have been virtually no computer-based games in the 24th century! The only one that comes close is "The Game", the addictive holographic game from TNG.NOTE: ChessMess, the well-known (one might say, infamous?) Trek gaming personality is currently taking nominations for the Players Choice Awards for 2008 on Hailing Frequency, the Star Trek gaming website. This will include categories for most styles of computer gaming, including...
Best, most anticipated and worst Star Trek game
Best and most anticipated fan game
Best new mod and mod excellence award
Best gaming news story, news website, podcast and gaming video cast
Best Star Trek gaming model and machinima
Top Star Trek clan/guild
Top Star Trek RPG/SIM/PBEM
Plus gaming community awards for the funniest, most helpful and most insightful gaming personality.
- Computer Games, Text-based
- OK, so this is only a historical curiosity, although there is still a small core of retro-gamers out there! These are probably of more interest to real programmers - the guys who talk to computers rather than people like me who talk to programs that talk to computers!
- Super Star Trek - Written for BASIC-PLUS in 1973
- Classic Super Star Trek, a 1977 Fortran version in portable ANSI C by Tom Almy
- Apple Trek - this one is from the DOS 3.2 System Master disk of 1979
- Video Trek 88 - the very first commercial PC game based on Star Trek series-released in BASIC back in 1982
- Quadrant - Written in 1984, in GWBASIC, playable on a modern machine.
- ... and for those of you who really and truly have to have a graphics interface, there is OpenTrek, a 3d open source update of the classic "Super Star Trek" game.
- These presents were nominated by Zach Nicodemous of Hailing Frequency. The earliest computer games dealt with gameplay in only two dimensions, either as if you were looking down from the top - "top-down" - or from the side - a "side-scroller".
- Star Trek Final War II is made by Racoon Software which is based in the Czech Republic. "It's a top-down, realistic battle simulator, with the most fun being found in the game's skirmish mode. It has a range of features that make it well worth a play
- Star Trek: Red Alert is another top-down, tactical combat simulator, whilst a more 'polished' production with a better interface and graphics it falls short of Final War II in terms of game-play. See also Red Alert: Apocalypse
- Flash Trek: Assault is part of a series of games created by Vex Xiang, the previous ones being Flash Trek, Flash Trek: Romulan Wars and Flash Trek: Broken Mirror . Because they are Flash-based they can be ported to windows-enabled cell phones. "It's a cross between a point & click side scroller and a strategy game. For a game that seems outwardly simple, we were pleasantly surprised with this game".
- Star Trek: 'Badda-Bing Badda-Bang' an arcade game created in the style of the retro-classic Asteroids whose only flaw according to Zach is that it is too hard to complete! Sounds like a challenge to me!
- This is what we have come to expect in an a modern computer game, an immersive environment that we can move around in and interact with. However it is immensely more complex to create and besides, if you could make 3D games, would you be doing it for free?
- Star Trek DS9: The Invasion of Cardassia is a mod of the freeware 3D shooter game Star Wars: The Battle of Endor 2.1 by Bruno R. Marcos. Intense is the only way to describe this game as you fight your way through a long and arduous battle with plenty of replayability [I think he made that word up] 10/10
- A much more doable way of creating new games material is to mod (modify) an existing, commercial game. The way that the game manufacturers, the owners of the copyright, not only allow but encourage their fans to mod their products speaks volumes for their relationship with them. Perhaps it is because, if you think in terms of "added value", modding extends the lifespan of a game far beyond the commercial resources of the game's makers! There are far too many Mods for me to list here, I've simply picked one Mod from each gaming engine to feature here. Checkout what is available for the old games that you have floating around in the bottom of the drawer at the Modding forums of Hailing Frequency, Space Station K-7, ST Gamers
- For Doom: Enterprise NX-01
- For Escape Velocity Nova: Starfleet Adventures [Anyone know the status on this?]
- For Elite Force II: Starbase 11 at SpaceStation K7
- For ST Bridge Commander: Deep Space Nine FX
- For ST Starfleet Command: Return of the Borg
- For Half-Life 2: Enterprise: Temporal Cold War
- OK, so this is only a historical curiosity, although there is still a small core of retro-gamers out there! These are probably of more interest to real programmers - the guys who talk to computers rather than people like me who talk to programs that talk to computers!
Role-playing games
- To the mainstream market, the most famous Star Trek RPG would have to be the Star Trek: The Next Generation version of the How To Host A Mystery" game created by Decipher. Decipher (2002-2005).
- Last Unicorn Games or LUG (1998-2000)
- If you own an old copy of one of the Last Unicorn Games RPGs it's not a dead end, Memory ICON has a number of Fan Produced netbooks available for free download. Checkout the other game resources whilst you're there.
- One company that is still in the market is Amarillo, with their Prime Directive RPG extension of the long-running Star Fleet Battles wargaming series for the GURPs and D20 systems, two strong and popular gaming systems.
- Kapact of House Abukoff Productions, who last year gave us an eBook of a virtual season 5 for Star Trek: Enterprise, still available for downloading and viewing on Issuu HERE, has created what he describes as a PBEMMRPG - a Play By Email Massively Multi-Player Role Playing Game - and I have worked with him to put together a twelve page Quickstart Rule booklet as part of Day 9 of The Twelve Trek Days of Christmas, 2009. You can download a pdf copy from the Issuu webpage.
- With the release of the D20 Modern RPG rules, a number of gamers have tested the boundaries on this new frontier! Check out the messages, links and files on the Star Trek for the D20 System Yahoo Group .
- For general discussion of Star Trek RPG's checkout TrekRPGNet
Simulation
To me the term "simulation" is very close to roleplaying (which in fact are sometimes called 'sims') but the Wiki article specifically mentions war games and this would seem to fit the strategy games best.- "Pirates of the Federation" (POTF) is a fan made game based on Wizzkids' defunct "Pirates of the Spanish Main" (POTSM), a cross between a trading card game and tabletop wargaming using slotted together, pre-punched models for which POTF substitutes small printable card models. There was no Star Trek Constructable Card Game although WizzKids had a great retro-SF style game called Rocketmen. POTF was thought to have been lost when its website crashed with Geocities but this seems to have given its creator an impetus to work on his game again. It is now at a new website supported by a Yahoo Group.
- How about 28mm wargaming? There was an interesting thread on the subject on the The Sci-fi Wargames Group in February, '06
- That thread made me wonder: Could you do a LARP - Live Action Role Play - of a Star Trek space battle? Consider this post by Drew ...
"You have each player responsible for a specific task, helm, weapons, command, fire control. They make separate rolls and decisions based on the situation before them. Your opposing ship (preferably) in a separate room or behind a partition, does them same. Each set of players has their own 'tactical' display, whether it be ships or counters that YOU as the GM moves around based on actions and results of the encounter. I've only had the space to do it twice, but its way cool. It works with whatever system you wish to do it with (with a little tweaking)."
The value of this would be on how you interchange the position and damage information between the two "bridges". Mitch Adams had an idea for how to do this with a Wii and some Nintendo DS handhelds in July '08 but, sadly, the concept stayed just that, an idea.
Just imagine if the Star Trek Experience had run LARPs like this, complete with exploding consoles! They could have called it ... The Kobayashi Maru!
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Addenda Licensed Games Star Trek: D-A-C - Entertaining tie-in to the new movie. Reviews: Brighthub, Honourable Mentions Starfleet Commander - Not a Star Trek game, but a rather good Facebook game
I have linked to this page from my page on Star Trek Games, Audio, Prose, Comic books, and mixed media productions. (The webpage may be renamed, again, due to the huge variety of fan productions which are not really fan films (e.g. Star Trek: Enterprise Season 5 is a series of photos with Text which tell a story. Sort of a picture book video, but not audio, not just prose, not a comic book because it's not drawings, and also not a game.)
ReplyDeleteHi Barb! Thanks for the link, again, I'm flattered! I know that production well and it is an excellent continuation on the Enterprise saga! There are no bounds to the ingenuity of how fans can use different media.
ReplyDeleteHello there Kirok..... thanks for the Fantasy Trek plug...... You've done some great work.
ReplyDeleteKapact
Sorry I haven't spotted this for so long! That link gets me a "malicious content" warning. For anyone looking, I found it on Moby Games here: https://www.mobygames.com/game/dos/quadrant_
ReplyDelete